Information architecture of the tasks and rewards feature
During the iterations, I changed the countdown icon to a sand glass and stopwatch style to emphasize more on the due time. And I removed bonus points for each task and only give the points when a set of tasks are all finished to encourage the kids to finish tasks without preferences and to encourage them to finish a "streak", which means finishing tasks in a line to get more points. Overall, I combined the tasks and rewards feature to the same card because they are related closely and seeing rewards can encourage the kids to finish tasks as well.
* Different screen sizes because of hardware changes.
My favorite part was dressing up. It's fun!
- Violet (6 years old)
(The original onboarding screens was) Too long for me.
- Evelyn (11 years old)